C2E149. A Tower of Dark Glass (Call of the Wilds Part 3)
With their group assembled, our heroes set off for Galfus’s capitol, an obsidian tower at the center of the Fae Wilds.
Read MoreWith their group assembled, our heroes set off for Galfus’s capitol, an obsidian tower at the center of the Fae Wilds.
Read MoreOur heroes are planning with Fiona and Mindy how to take down Galfus and Marosharp, and there are quite a few points that need to be discussed. Also an old friend returns, and Mindy gives some important advice to Liz.
Read MoreThe team finally enters a reality they’ve been to before, but a few things have changed since the last time that they were here. Hopefully they aren’t too late.
Read MoreEverything is out in the open, except for the location of Mr. Cadavér — but Liz thinks she’s figured that part out too. It’s all coming together now.
Read MoreThe team is searching the house with the (currently alive) guests in the hopes of finding out where Mr. Cadavér went.
Read MoreWhen the corpse gets up and runs away, the murder investigation gets a hell of a lot more complicated. But I guess that’ll happen.
Read MoreThings finally start to come together for our heroes as they investigate the strange series of murders at the manor house. But not everything is exactly as it seems…
Read MoreThe team splits up to continue their investigation. Obie and Amy are off looking at the flash drives Obie found earlier, Liz does her best to interrogate most of the guests, and D spends some time one on one with Ms. Crimson.
Read MoreWell there are three bodies, a set of secret passages, and a mysterious set of wards still suppressing all magic in the manor house. So, y’know, just an average night for our heroes.
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